BLazeD
11-22-2008, 03:50 PM
There's quite a lot of new information on characters for Diablo 3 in the latest Blizzcast. They speak with Anthony Rivero, who is an artist for Diablo 3 and talks about how he designs the characters in the game.
In the sixth epic episode of BlizzCast, we spend a day with a developer and find out what life is like for World of Warcraft Lead Tools Programmer Monte Krol. Next, we take a look at StarCraft II unit design from concept to creation with Senior Art Director Samwise Didier and Lead Game Designer Dustin Browder. In our third segment, Bashiok spends some time with Anthony Rivero, senior artist for Diablo III, and discusses "bridging the gap" in the series' character design. Bornakk wraps the episode up by answering some questions from the community.
http://www.blizzard.com/blizzcast/archive/episode6.xml
In the sixth epic episode of BlizzCast, we spend a day with a developer and find out what life is like for World of Warcraft Lead Tools Programmer Monte Krol. Next, we take a look at StarCraft II unit design from concept to creation with Senior Art Director Samwise Didier and Lead Game Designer Dustin Browder. In our third segment, Bashiok spends some time with Anthony Rivero, senior artist for Diablo III, and discusses "bridging the gap" in the series' character design. Bornakk wraps the episode up by answering some questions from the community.
http://www.blizzard.com/blizzcast/archive/episode6.xml